Archive for January, 2006

ATI Radeon X1900XT Retail Cards: ASUS & Sapphire - VR-Zone

Tuesday, January 31st, 2006

VR-Zone reviews ATI’s new top of the line graphics series Radeon X1900XT, looking at two cards from ASUS and Sapphire. This time ATI hasn’t made a paper-lunch like with the X1800 series but X1900 cards are available at retail channels. The price for the X1900XT is high, however, you get a VERY high performance. Therefore [...]

Western Digital Raptor WD1500ADFD - HotHardware

Wednesday, January 25th, 2006

This time, HotHardware looks at the Raptor WD1500ADFD, which is Western Digital’s newest SATA drive from the third generation Raptor series. 10000 RPM and 16 MB cache allow this drive to perform faster than every other standart SATA drive available today. Giving it a score of 9 out of 10, HotHardware writes in the conclusion:
The [...]

Leadtek PX6800 GS Extreme - bit-tech.net

Tuesday, January 24th, 2006

Bit-tech.net has reviewed the Leadtek PX6800 GS Extreme graphics card based on NVIDIA’s Geforce 6800GS chip. This card performs very well, therefore bit-tech comes to this conclusion:
Leadtek’s GeForce 6800 GS implementation is a good one, and we’re glad to see that they’ve included a good bundle and that little bit extra to set themselves apart [...]

EPoX EP-5LDA+GLI 945P - HotHardware

Monday, January 23rd, 2006

HotHardware reviewed the Intel Socket 945 motherboard EPoX EP-5LDA+GLI 945P, giving it a Heat Meter Rating of 7 out of 10. The board features dual PEG slots (GLI) and supports dual-core and 64-Bit CPUs. However, there are still some unresolved overclocking issues, EPox might fix with future BIOS updates. The board’s retail channel availability is [...]

ATI Catalyst 6.1 WindowsXP WHQL Driver

Thursday, January 19th, 2006

ATI has released the new Catalyst 6.1 WHQL certified graphics driver for WindowsXP. Improvements include:
BattleField 2 Special Forces: A blooming or ghosting effect is no longer noticed when playing the game in night vision mode.
Beyond Good and Evil: Flickering artifacts are no longer noticed on the game characters after approximately 15 minutes of game play.
Dark [...]